Build a head and read what it is

Make a Round 5.00 and its head of four claws, then read what the head is: its three numbers, its two hidden rails and the claws that stand over the table.

Written for version 2.22.0Updated 12 November 2026
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Workbook

Free add-on

CAD/CAM Jeweller for Blender.

Download the add-on

What you will make

A Round 5.00, a round stone 5.00 mm across, standing in a head of four claws, built from an empty file: the stone first, in the Gems section, then its head, in the Setting section. A head is the four claws and the two rails that go with them. The claws hold the stone; the two rails tie the claws together and carry the stone’s seat, and a rail is a ring of metal under the stone. The girdle is the thin edge round the stone’s widest part, and the pavilion is the cone below it, down to the point, the culet. The claws keep one thickness, 0.9 mm, from foot to tip, and stand 2 mm above the table, the stone’s flat top. 2 is long on purpose: the setter, who sets the stone at the bench, trims the claws to it. Both rails are under the stone, so from above you see only the stone and its four claws; from the side, below the stone, the two rings of metal show. The head is live: it follows its numbers until you make it real, in Make a head real, alone and as a prototype (P4-09). This head has no band under it yet: a jeweller reads the head first, then puts it on a ring.

A pale round stone held by four tall claws, seen from a little above on a plain dark ground
The finished head, in Blender’s Solid view. The stone is given a pale colour so that it stands out. The grid and the orange outline are off for this picture only

About 15 minutes.

Files

Both were made in Blender 5.2.0.

Before you start

  • You have done Part 0, Blender from nothing, and Pick a cut and a stocked size, then change it (P3-01): a size chip and Create at Cursor are not explained again here.
  • The add-on is installed: CAD/CAM Jeweller 2.22.0 or later (Preferences > Add-ons shows the version). Its CAD/CAM tab is in the sidebar. The start file is empty and is already in millimetres, so every number on this page is millimetres.

Build it

Step 1. Open the start file and save your copy

WhereThe top bar: the row of words that begins File, Edit.

DoDownload p4-01-start.blend from Files above and open it. Then choose File > Save As and save it under the name below, in a folder of yours. Open an exercise file and keep the start file safe (P0-07) shows how.

Typemy-head.blend

You should seeThe 3D view is empty: a dark grid with no object in it. The Outliner, the list at the top right of the window, is empty too, and the title bar, the strip above File and Edit, begins my-head. The first picture is the 3D view and the second is the title bar.

It worked whenThe title bar, the strip above File and Edit, begins my-head.

The 3D view with nothing in it, only the grid, and a note that the file is empty
The 3D view, just after the file opens
The title bar of the Blender window, the strip above File and Edit, beginning with the name of your copy, with the folder's path hidden
The title bar. Your folder’s path shows after the name, and is hidden in this picture

Step 2. Open the Gems section

WhereThe sidebar, at the right of the 3D view. Press N with the pointer over the 3D view if it is shut. The strip of tabs at the right edge of the sidebar holds the CAD/CAM tab. The section bar is the small word buttons at the top of that tab.

DoClick the CAD/CAM tab, then click Gems in the section bar.

You should seeThe Gems panel. At its top is a picture of a stone and four lines beside it, and under them the Size, mm box holds the chips, small buttons that each hold one stocked size. These are the settings of the next stone you make: nothing is made yet. The picture names the parts of the window this page uses.

It worked whenThe Gems panel shows a picture of a stone and, under it, Size, mm.

The whole Blender window with labels on the empty 3D view, the CAD/CAM tab, the section bar, the Gems panel with its chips, and the sidebar
The whole window, with the parts this page names

Step 3. Choose the stone’s size from its chip

WhereThe Gems panel, the box Size, mm.

DoClick the tab 3.1 to 12 (marked 1 in the picture), then click the chip 5.0 (marked 2).

You should seeThe chip is lit, and the lines beside the stone’s picture read Round, 5.0 mm, the add-on’s own estimate of the weight in carats (about, not a dealer’s figure), and Depth. A Round 5.00 is a round stone 5.00 mm across, and a chip is a stocked size, one a dealer sells. A head is built for a stone, so the stone comes first. Nothing is made yet.

It worked whenThe chip 5.0 is lit.

The Gems panel with the tab 3.1 to 12 marked 1, the chip 5.0 lit and marked 2, and the lines beside the stone's picture that read Round and 5.0 mm, marked 3
Sidebar, Gems section, Gems panel

Step 4. Make the stone at the 3D cursor

WhereThe Gems panel, the large button Create at Cursor, under the chips.

DoPress Create at Cursor.

You should seeA round stone where the red and green lines cross, which is where the 3D cursor stands. It is selected, so it has an orange outline, and its name at the top left of the 3D view is CJ_Gem_Round_5.00x5.00. Its flat table stands 0.81 mm above the grid and its point, the culet, 2.25 mm below it.

It worked whenThe name at the top left of the 3D view ends CJ_Gem_Round_5.00x5.00.

The 3D view with a round stone selected at the middle, where the red and green lines cross, and a note that it stands on the 3D cursor
The 3D view after Create at Cursor

Step 5. Open the Head Builder

WhereThe section bar, Setting, then the Head Builder panel.

DoClick Setting in the section bar. With the stone selected, read the top of the panel.

You should seeThe panel opens with the line “1 stone selected.” at its top. Under it are three pictures: a row of choices for the claws, the shape of the seat rail, and the numbers Claw, Over the table and Depth. Scroll the sidebar down to the button that reads Make 1 Head: the picture shows it, with the numbers above it. The head is made in Setting, and the stone in Gems: the stone is a loose part, and a head is the metal that holds it. A grey note under the button, about a basket, belongs to another tool: ignore it.

It worked whenThe button reads Make 1 Head.

The Head Builder panel scrolled to its button, Make 1 Head, which is marked, with the numbers Claw, Over the table and Depth above it
Sidebar, Setting section, Head Builder panel

Step 6. Press Make 1 Head

WhereThe Head Builder panel, the button Make 1 Head.

DoLeave every number as it is, and press Make 1 Head.

You should seeFour claws round the stone, tall and upright, each of one thickness from its foot to its rounded tip. From above you would see only the stone and its claws; from the side, below the stone, two rings of metal show: the rails, which tie the claws together. Step 10 hides the stone to show them and names them. The thin dotted lines and small squares in the picture are not part of the head: ignore them. No small marks stand on the head yet: they are handles, which show on a head once you click it, and the next page, Drag a number on the model (P4-02), uses them.

It worked whenFour claws stand round the stone.

The round stone seen from a little above, standing in four tall claws
The 3D view after Make 1 Head. Orbit, turning the view round the head, so that you see it like this

Step 7. Read the three numbers

WhereThe Head Builder panel, the three fields under the pictures. Scroll the sidebar up if they are out of view.

DoRead Claw, Over the table and Depth, and the sentence under them.

You should seeClaw reads 0.9 mm: the claw’s diameter, its thickness. Over the table reads 2 mm: the claw’s height over the table, how far the claw tips stand above the stone’s flat top, which the bench keeps at 2.00. Depth reads 0 mm, and 0 means “from the stone”: the sentence under them says the foot plane, the flat the claws end on, stands 3.02 under the girdle’s lower edge, and goes on to say it leaves room for a coloured stone cut 25 % deeper than the ideal. The numbers are the add-on’s starting numbers, and they are the bench’s.

It worked whenClaw reads 0.9 mm, Over the table 2 mm and Depth 0 mm.

The Head Builder panel with the three numbers marked: Claw 0.9 mm, Over the table 2 mm and Depth 0 mm, and the sentence about the foot plane under them
Sidebar, Setting section, Head Builder panel

Step 8. Read the head’s own sentence

WhereThe Head Builder panel. Scroll the sidebar down, under the buttons Make Real and Prototype.

DoScroll down and read the lines under the buttons.

You should seeThe panel’s own lines about this head. The second begins “Seen from the top only the stone and the claws show”: every rail stands inside the girdle line, so no rail shows from above, and the stone rests on the seat rail’s inner edge. The line above it reads “Claws pass through the girdle by 0.25 mm, uncut: the setter cuts them”: that 0.25 is the bite, how far a claw reaches over the girdle, and its field is Nudge (P4-02 drags it). The head checks itself each time a number changes, and says it here.

It worked whenA line begins “Seen from the top only the stone and the claws show”.

The Head Builder panel scrolled under its buttons, with the line that begins Seen from the top only the stone and the claws show marked
Sidebar, Setting section, Head Builder panel, under the buttons

Step 9. Look down on the head

WhereThe 3D view: move the pointer over it.

DoLook at the picture. To see it so, click the blue Z ball of the gizmo, at the top right of the 3D view, then press Home or choose View > Frame All.

You should seeFrom above you see only the stone and its four claws. The two rails are under the stone, inside its outline. This is the rule of the bench for a head: nothing but the stone and the claws is seen from above. A ring of metal that showed outside the stone, from here, would be wrong.

It worked whenYou see the stone and four claws, and no metal ring round the stone.

The stone and its four claws seen from straight above, with arrows to a claw and to the stone's table, and a note that no rail shows
Straight down on the head. The grid and the orange outline are off for this picture only. Click the blue Z ball of the gizmo, then press Home, to look from above

Step 10. Hide the stone to see the rails

WhereThe section bar, Gems, then the Gems panel: the wide button with an eye, under the two Lift buttons.

DoClick Gems in the section bar, press Hide the Gem, look, then press Show the Gem.

You should seeThe stone goes and the head stays, with what it held: two rings of metal inside the claws, the upper one the seat rail, the stone’s seat, and the lower the second rail. Both rails are structural metal: they tie the claws together. The second rail steadies the claws below the seat rail. Press Show the Gem to bring the stone back. The small picture shows the button.

It worked whenThe button reads Hide the Gem again and the stone shows.

The head with its stone hidden: two rings of metal inside four claws, the upper ring marked Seat rail and the lower marked Second rail
The head with the stone hidden. The grid and the orange outline are off for this picture only
The Gems panel with the wide button Hide the Gem marked, under the two Lift buttons
Sidebar, Gems section, Gems panel

Step 11. Change Claw and watch the head follow

WhereThe section bar, Setting, then the Head Builder panel, the field Claw. Click the middle of the field once.

DoClick the middle of Claw once, type 1.2 and press Enter.

You should seeThe claws grow thicker at once, because the head is live. The two pictures show the head before and after. Type 0.9 and press Enter to put the bench’s number back. For a Round 5.00, 0.90 is the claw to keep.

It worked whenClaw reads 0.9 mm again, after you type it back.

Two pictures of the head side by side: Claw 0.90 on the left and the same head with thicker claws, Claw 1.20, on the right
The same head with Claw 0.90 and Claw 1.20

Step 12. Save your work

WhereThe 3D view: move the pointer over it.

DoPress Ctrl+S.

You should seeBlender writes your copy at once, with no question, because the file already has a name. An asterisk, *, in the title bar marks changes that are not saved, and it goes now. Save your work and get it back (P0-12) says more about saving.

It worked whenThe title bar begins my-head and carries no asterisk.

No picture: the only change is a message on the status bar, and it fades.

Check your result

What to readWhereWhat it should say
The head and its stoneThe words at the top left of the 3D viewThey read CJ Head CJ_Gem_Round_5.00x5.00: the head is named for its stone
The three numbersThe CAD/CAM tab, Setting section, Head Builder panelClaw reads 0.9 mm, Over the table reads 2 mm and Depth reads 0 mm
The foot planeThe same panel, the sentence under the three numbersIt begins “The foot plane stands 3.02 under the girdle’s lower edge”
The head’s own sentenceThe same panel, under the buttons Make Real and PrototypeA line begins “Seen from the top only the stone and the claws show”
The two railsThe 3D view, in step 10, with the stone hiddenTwo rings of metal stand inside the claws, the upper one the seat rail

Try it yourself

Open your copy and click the stone (the Gems panel works on the stone, so here you click the stone and not a claw), then click Gems in the section bar. Press Lift +0.10: the stone rises 0.10 mm and its head rises with it, because the head hangs on its stone. Press Drop -0.10 to put it back.

What you learned

  • The stone is made in Gems and its head in Setting: Make 1 Head needs the stone selected, and builds four claws and two rails round it.
  • The head’s three numbers are Claw (0.9), Over the table (2) and Depth. The panel’s own sentences say what they make: both rails stand under the stone, so only the stone and the claws show from above.
  • A live head follows a changed number at once. Dragging the same numbers on the model is the next page, Drag a number on the model (P4-02).

Next: Drag a number on the model