Go into Edit Mode and pick one face

Go into Edit Mode with Tab or the mode switch, pick a point, an edge and a face with 1, 2 and 3, add a second face with Shift, and come back out.

Written for version 2.22.0Updated 12 November 2026
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Workbook

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CAD/CAM Jeweller for Blender.

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What you will do

You will go inside the Box, pick one face of it, and come out again. Object Mode moves whole forms. Edit Mode reaches into one form’s points, edges and faces, which is where a jeweller shapes a piece.

The box in Edit Mode on Blender's grid with its top face lit orange, the other faces grey and every edge drawn
The end: Edit Mode, with the top face of the Box lit

About 8 minutes.

Files

Both were made in Blender 5.2.0.

Before you start

  • You can open a file and save a copy of it: Open an exercise file and keep the start file safe (P0-07).
  • You can select a form with a click: Select, add to the selection, clear it, spot the active one (P0-08).

Build it

Step 1. Open the start file and save your own copy

WhereThe top bar: the row of words that begins File, Edit.

DoDownload p0-14-start.blend from Files above and open it. Then choose File > Save As and save it under the name below, in a folder of yours. Open an exercise file and keep the start file safe (P0-07) shows how.

Typemy-edit.blend

You should seeThe 3D view shows a box, a bar and a disc. The Outliner, the list at the top right of the window, lists Bar, Box and Disc, and the title bar, the strip above File and Edit, begins my-edit.

It worked whenThe title bar begins my-edit.

The whole window with the box, the bar and the disc in the 3D view and their names in the Outliner at the top right
Your copy, open

Step 2. Select the Box

WhereThe 3D view: the box in the middle of it.

DoClick the box once.

You should seeThe box has an orange outline. Edit Mode works on the active form, so the box must be the one.

It worked whenThe box is outlined and the words at the top left of the 3D view name the Box.

The box outlined in orange, the bar and the disc plain grey
The Box is selected

Step 3. Go into Edit Mode with the mode switch

WhereThe header: the box reading Object Mode, at the left of it.

DoClick the box reading Object Mode, then click Edit Mode (marked 1) in the list that opens.

You should seeThe list holds the modes a form can be in. After your click the box reads Edit Mode, the 3D view shows the box’s edges and corner points, and the header has new words and three small buttons beside the box.

It worked whenThe box at the left of the header reads Edit Mode.

The list that opens under the mode switch in the header, with its row Edit Mode marked 1
The mode list: Edit Mode is marked 1

Step 4. Meet the three small buttons

WhereThe 3D view. Move the pointer off the header and into the dark area.

DoPress 1, 2 and 3 on the number row, one after the other.

You should seeEach key changes what a click will pick: 1 a corner point, 2 an edge, 3 a face. The mode switch (marked 1) now reads Edit Mode, and the three small buttons beside it (marked 2) show which pick is on. After 3 the third is lit.

It worked whenAfter 3, the third of the three small buttons is lit.

The left of the header in Edit Mode: the mode switch, marked 1, and the three small buttons beside it, marked 2, with the third one lit
After 3: the three small buttons, marked 2, and the third is lit

Step 5. Pick a point, an edge and a face

WhereThe 3D view: the pointer stays over it.

DoPress each key in the table, then click the place beside it.

You should seeA click now picks what the key chose: one corner point, one edge, one face. The sheet shows each pick. The top face stays orange at the end, and the next step adds to it.

It worked whenOne face of the box, the top one, is orange.

Three pictures of the box in Edit Mode: a corner point lit, an edge lit, and the top face lit, with the key that makes each pick
1, 2 and 3: a click picks a point, an edge or a face
PressThen click
1a corner of the top of the box
2the middle of an edge of the top
3the top face

Step 6. Add a second face with Shift

WhereThe 3D view: the right-hand side of the box.

DoHold Shift, click the side of the box that faces right, then let go of Shift.

You should seeThat side turns orange too. The top stays orange: Shift adds to what you picked.

It worked whenTwo faces of the box are orange, the top and the right-hand side.

The box in Edit Mode with its top face and its right-hand face lit orange, each with a label
Shift+click adds a face

Step 7. Start again with a plain click

WhereThe 3D view: the top of the box.

DoClick the top face again, with no Shift.

You should seeThe side goes grey again and only the top face stays orange. A click without Shift picks only what you click.

It worked whenOne face of the box, the top one, is orange.

The box in Edit Mode with only its top face lit orange
A plain click starts the pick again

Step 8. Leave Edit Mode with Tab

WhereThe 3D view: the pointer stays over it.

DoPress Tab.

You should seeThe box at the left of the header reads Object Mode again, and the corner points and edges are gone. The box is outlined as a whole.

It worked whenThe box at the left of the header reads Object Mode.

The whole window back in Object Mode, with the mode switch reading Object Mode, marked 1, and the box outlined as a whole
Tab again: the switch, marked 1, reads Object Mode

If it goes wrongTab does nothing: the pointer was over the Outliner, and a key goes to the area under the pointer. Move it over the 3D view and press Tab again.

Step 9. Go back in with Tab

WhereThe 3D view: the pointer stays over it.

DoPress Tab once more.

You should seeYou are back in Edit Mode, and the top face is still orange: Blender remembers what you picked.

It worked whenThe box at the left of the header reads Edit Mode, and the top face is orange.

The whole window in Edit Mode again with the top face lit, and the mode switch reading Edit Mode, marked 1
Tab once more: Edit Mode, and the top face is still picked

Step 10. Save your work

WhereThe 3D view: move the pointer over it.

DoPress Ctrl+S.

You should seeBlender writes your copy at once, with no question, because the file already has a name. An asterisk, *, in the title bar marks changes that are not saved, and it goes now. Save your work and get it back (P0-12) says more about saving.

It worked whenThe title bar begins my-edit, and no asterisk stands in it.

No picture: the only change is a message on the status bar, and it fades.

Check your result

What to readWhereWhat it should say
The modeThe box at the left of the header, on the 3D viewIt reads Edit Mode
The picked faceThe 3D viewThe top face of the box is lit orange and the other faces are grey

Try it yourself

Open your copy again. Press Tab to leave Edit Mode, then click the Bar and press Tab: now the Bar is the form you are inside. Press 3, click one end of the bar, and pick its end face the same way.

What you learned

  • Tab with the pointer over the 3D view goes into Edit Mode and back out. The mode switch in the header does the same.
  • 1 picks points, 2 edges and 3 faces. Those are the number row keys, not the number pad.
  • A click picks one; Shift+click adds another. Blender remembers what you picked when you leave and come back.

Next: Recover from a real mistake